1 KJ's Halo: Reach Review Thu 09 Dec 2010, 03:06
_KJ_
A Welcome Burden
Halo: Reach in my honest opinion is the single greatest game to date but it does have its setbacks.
If you dont have XboxLive and you get to lets say a warrant officer in game, When you join XboxLive and attempt to play online You will lose about 100,000 Credits setting you back from a warrant officer to a sergeant, Thats about 7 ranks. This is due to a bonus the game gives you in credits while you play offline because there are less ways to gain credits offline but when you finnaly get online all the credits you recive from said bonus is deducted.
My Second problem,
Lies within the community In Halo: Reach you can create your own maps in Forge Mode this is both a good and bad thing.
Theres nothing stopping players from having a hidden teleporter were only they can find it and having that teleporter lead to a hidden area full of powerups and weapons of mass destruction.
Halo: Reach Gets A 4.5 Out of 5
If you dont have XboxLive and you get to lets say a warrant officer in game, When you join XboxLive and attempt to play online You will lose about 100,000 Credits setting you back from a warrant officer to a sergeant, Thats about 7 ranks. This is due to a bonus the game gives you in credits while you play offline because there are less ways to gain credits offline but when you finnaly get online all the credits you recive from said bonus is deducted.
My Second problem,
Lies within the community In Halo: Reach you can create your own maps in Forge Mode this is both a good and bad thing.
Theres nothing stopping players from having a hidden teleporter were only they can find it and having that teleporter lead to a hidden area full of powerups and weapons of mass destruction.
Halo: Reach Gets A 4.5 Out of 5